Monthly Archive for September, 2008

How I’d socialise Sky News Interactive election map

 

Sky Interactive US Election Map - how it might look on Facebook

Sky Interactive US Election Map - how it might look on Facebook

 

 

Sky News just launched a funky interactive election map for the US elections - you make your predictions, compare with current polling and you can review the results of past elections - all in a nice Flash format on their site.

However, being a social animal, I don’t live on the web any more - I expect more from my online media. In particular I want it to be social - what do my friends think? What are my US friends voting? This would make it much more interesting.

So I’ve mocked up, Toby style, a screenshot of how I’d socialise the interactive map. I can see which friends are in which States and (if they let me) see who they’re supporting. I can see what they are predicting and we can discuss politics amongst ourselves.  I can even filter supporting intentions by all of Facebook, my network and by my friends.

With Gordon Brown on the ropes there must be a UK version in the pipeline soon - food for thought for those clever people at Sky News…

      

How to socialise your single-player flash game as a Facebook app

 

Word Challenge by Playfish

Word Challenge by Playfish

So you’ve built the hottest flash game around. You see the millions of users on Facebook and Opensocial platforms. And now you want to make it social (so it spreads across the social network).
While this can be a slightly backwards way of creating a social game (far better to think what would I like to play with friends first) it can work as Playfish ably demonstrate.
Take, for example, Word Challenge - a one player game with 2.6 million monthly active users on Facebook alone. Let’s analyse their secret sauce
1. High Production values - this game looks and feels fantastic. There’s even sound…
2. Friends Leaderboard - this is evident everywhere - I know where I am ranked amongst my friends.  I can compare weekly, monthly and all-time to keep it fresh. 
3. Network and Global Leaderboard - for more skill based games you can also be top in the world or in your network.
4. Invite friends to play too - a dull but necessary function
5. Challenge a friend - I have a go and then you have a go - whoever gets the best score in the head to head  challenge scenario wins. Used more than you’d realise
6. Feed stories on high scores - Toby has just set his highest weekly score on Word Challenge, he just set a new weekly top score of 1716. Play now to see if you can beat him
7. Feed stories on overtakes - Toby is moving up the weekly leaderboard on Word Challenge, he just passed Mike to gain the number 2 position this week.  (other apps take this a step forward with actual notifications on overtakes)
So we see that with these techniques, which can be part of  a container (contact Nudge for details of the GameFi container currently in R&D) you can convert your single player flash app into a successful social game.

      

A casual investigation into QR Codes

On my amiando ticket to a techcrunch event on Thursday that I printed from my PC I found there was a funny deranged chess board pattern in top right corner.

Sticking my camera barcode reader onto it I found I could “read” it and discover the underlying number.

Turns out its called a “QR Code” and is a type of mobile phone friendly bar code.

It works by scanning the code into your phone which converts into either a long number, a telephone number or web address.

To try it use the QR Code above:

1. See if your mobile phone supports QR Codes (Nokia N82, N93, N93i, N95, N95 8GB, E66, E71, E90 or 6220 Classic)

2. Go to applications / Barcode

3. Open your camera shutter

4. Point it at the QR code at the top of this post until it registers

5. Go to the URL and see the funny picture.

I tried this for the first time today and it worked fairly well.

I guess this would suit an offline media campaign where you want to direct response to a complex URL.

So say for example say I was advertising Mamma Mia on DVD I could include the following QR Code on the billboard. 

 

 

In theory it will let you Pre-order Mamma Mia on DVD for £12.98 and save £9.01.

Unfortunately I found that this particular QR code was too big for my phone to read. It’s also a bit fiddly to get working in real life. Let me know if you have more luck!

However it does save on typing and is faster than typing out a long URL on your mobile phone.

To create  your own QR Code go to http://qrcode.kaywa.com/

Personality ads

Often you don’t need to build a whole new application on Facebook to achieve viral brand awareness. It’s often enough just to switch the application personality - its name, the copy and graphics (what could also be called its skin) - in order to create a whole new app.

The classic case study for this is when the Resident Evil film gave their personality to the already popular Zombie app on Facebook for a campaign. They were expecting 10,000 sign ups to their email mailing list but in the end got 1 million!

The Zombie app - Before

The Zombie app - Before

The Zombie app - After

The Zombie app - After

Nudge has just done something similar for Kinship Networking with the RAF app - “Best Crew By FAR” launched simultaneously on both Facebook and Bebo.  The app takes a basic social feature we added to The Apprentice Board app and then rebuilt for the RAF.

The generic feature is “Top Friends with roles” - on the Apprentice Board this meant your friends became board directors, marketing directors or the tea boy! On Best Crew by FAR your friends can become a Fighter Pilot, Squadron Leader or Medical Officer.

All great fun and very viral as it means each user ends up inviting 8 friends to add the app and join in the fun.

T-shirts, Magazines and Spotted!

Duncan Arbour, from Lbi, gave a great presentation at the London Garage last night. Very much declaring that the emperor has no clothes when it comes to Facebook Apps and Pages as pure virals. Just not enough take up.

“If people wouldn’t wear your brand on a t-shirt, then they aren’t going to stick it on their Facebook profile” said Duncan.  He also said that social media is as “immersive as TV” and we were just in the early days.

I like to think of Facebook Apps as a magazine.  When a client comes to us I tell them to think in terms of “launching a new publication” - get a design which you stick with, structure it (the rules and features of the app), fill it with content (some professional but mostly user-generated) and interweave ads to pay.  

I0% of your “readers” will become the journalists and add content while 90% remain “lurkers” - happy to see what their friends have been up to and maybe occasionally comment. The editor is nowhere to be seen except in the rules of the application which structure user generated content into a digestible format for others. This is social media in action.

It’s a far cry from the “brochure” metaphor which is how brands approach web sites and micro-sites. A magazine is obviously more expensive an enterprise than a brochure; requires more long term investment, forces you to consider distribution but the benefits of a committed readership (or user base) will pay off.

 Here at Nudge we’ve just launched our new app together with Picasso PicturesSpotted! - in public beta mode - which seeks to be the online application equivalent of Hello!, Heat or OK magazine.  Only in the Spotted! world the IT girls and high society flyers are your friends who have brushed shoulders with the stars.

We’ve started it with some basic features and sections - we’ve interwoven celebrity adverstising and its only on Facebook for now. If you’ve spotted, chatted to, hugged or kissed a celebrity recently then this is the place to share your spots with your friends. Try it:

http://apps.new.facebook.com/getspotted